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This is a demo of a seamless insert of an Icecat LIVE product data-sheet in your website. Imagine that this responsive data-sheet is included in the product page of your webshop. How to integrate Icecat LIVE JavaScript.
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Autodesk 3ds Max Games Development Series - Volume 2: Unwrapping, Texturing and Animating Развоен софтвер

Brand:
The general trademark of a manufacturer by which the consumer knows its products. A manufacturer can have multiple brand names. Some manufacturers license their brand names to other producers.
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Product name:
Product name is a brand's identification of a product, often a model name, but not totally unique as it can include some product variants. Product name is a key part of the Icecat product title on a product data-sheet.
3ds Max Games Development Series - Volume 2: Unwrapping, Texturing and Animating
Product code:
The brand's unique identifier for a product. Multiple product codes can be mapped to one mother product code if the specifications are identical. We map away wrong codes or sometimes logistic variants.
12810-050008-1650A
Category:
Development software or a programming tool is a program or application that software developers use to create, debug, or maintain other programs and applications.
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Icecat Product ID:
The Icecat Product ID is the unique Icecat number identifying a product in Icecat. This number is used to retrieve or push data regarding a product's datasheet. Click the number to copy the link.
Data-sheet quality: created/standardized by Icecat
The quality of the data-sheets can be on several levels:
only logistic data imported: we have only basic data imported from a supplier, a data-sheet is not yet created by an editor.
created by Autodesk: a data-sheet is imported from an official source from a manufacturer. But the data-sheet is not yet standardized by an Icecat editor.
created/standardized by Icecat: the data-sheet is created or standardized by an Icecat editor.
Product views: 8417
This statistic is based on the 97136 using ecommerce sites (eshops, distributors, comparison sites, ecommerce ASPs, purchase systems, etc) downloading this Icecat data-sheet since Only sponsoring brands are included in the free Open Icecat content distribution as used by 94642 free Open Icecat users .
Info modified on: 07 Mar 2024 15:34:52
The date of the most recent change of the data-sheet in Icecat's system
Bullet Points Autodesk 3ds Max Games Development Series - Volume 2: Unwrapping, Texturing and Animating Развоен софтвер
Each of several items in a list, preceded by a bullet symbol for emphasis. For easy access to this data, refer to the "BulletPoints" tag in XML or JSON.
:
  • - Развоен софтвер
  • - Тип на софтвер: Кутија
  • - Минимум простор на тврд диск: 500 MB
  • - Минимум RAM: 512 MB
  • - Минимум процесор: 500
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Short summary description Autodesk 3ds Max Games Development Series - Volume 2: Unwrapping, Texturing and Animating Развоен софтвер:
This short summary of the Autodesk 3ds Max Games Development Series - Volume 2: Unwrapping, Texturing and Animating Развоен софтвер data-sheet is auto-generated and uses the product title and the first six key specs.

Autodesk 3ds Max Games Development Series - Volume 2: Unwrapping, Texturing and Animating, Развоен софтвер, Кутија, 500 MB, 512 MB, Microsoft Windows 2000 (SP4), Windows XP Professional, Home Edition (SP1), DirectX 9.0c, OpenGL, Video: 1024x768x16-bit,64 MB RAM Memory: 512MB CPU: Intel Pentium III, AMD processor 500 MHz Disk...

Long summary description Autodesk 3ds Max Games Development Series - Volume 2: Unwrapping, Texturing and Animating Развоен софтвер:
This is an auto-generated long summary of Autodesk 3ds Max Games Development Series - Volume 2: Unwrapping, Texturing and Animating Развоен софтвер based on the first three specs of the first five spec groups.

Autodesk 3ds Max Games Development Series - Volume 2: Unwrapping, Texturing and Animating. Тип: Развоен софтвер, Тип на софтвер: Кутија. Минимум простор на тврд диск: 500 MB, Минимум RAM: 512 MB, Компатибилни оперативни системи: Microsoft Windows 2000 (SP4), Windows XP Professional, Home Edition (SP1), DirectX 9.0c, OpenGL